nat1/src/main.rs
2026-08-21 13:33:58 +02:00

283 lines
11 KiB
Rust

use std::fmt::Write as FmtWrite;
mod dice;
mod limits;
mod parsing;
use crate::dice::{DiscordMd, Witness};
use anyhow::{Context as AnyCtx, bail};
use dotenv::dotenv;
use limits::*;
use rand::{Rng, SeedableRng};
use serenity::all::{
Command, CommandInteraction, CommandOptionType, CreateCommandOption, CreateComponent,
FullEvent, Interaction, InteractionContext, MessageFlags, ResolvedOption, ResolvedValue,
};
use serenity::builder::{
CreateCommand, CreateContainer, CreateContainerComponent, CreateInteractionResponse,
CreateInteractionResponseMessage, CreateTextDisplay,
};
use serenity::{async_trait, prelude::*};
use std::sync::Arc;
use tracing::{debug, info, warn};
#[tokio::main]
async fn main() -> anyhow::Result<()> {
dotenv().ok();
tracing_subscriber::fmt::init();
// Configure the client with your Discord bot token in the environment.
let token =
Token::from_env("DISCORD_TOKEN").expect("Expected a valid token in the environment");
// Build our client.
let mut client = Client::builder(token, GatewayIntents::empty())
.event_handler(Arc::new(Handler))
.await
.expect("Error creating client");
client.start().await?;
Ok(())
}
struct Handler;
#[async_trait]
impl EventHandler for Handler {
async fn dispatch(&self, ctx: &Context, event: &FullEvent) {
// clippy can't decide between if it wants it collapsed, or if it wants you to use if let
// because it's a single pattern.
#[expect(clippy::collapsible_match)]
match event {
FullEvent::InteractionCreate { interaction, .. } => {
if let Interaction::Command(command) = interaction {
debug!("Received command interaction: {command:#?}");
let content = match command.data.name.as_str() {
"roll" => {
roll(ctx, command)
.await
.unwrap_or_else(|e| warn!("error! {}", e));
None
}
_ => Some("not implemented :(".to_string()),
};
if let Some(content) = content {
let data = CreateInteractionResponseMessage::new().content(content);
let builder = CreateInteractionResponse::Message(data);
if let Err(why) = command.create_response(&ctx.http, builder).await {
warn!("Cannot respond to slash command: {why}");
}
}
}
}
FullEvent::Ready { data_about_bot, .. } => {
let global_command = Command::create_global_command(
&ctx.http,
CreateCommand::new("roll")
.description("Roll some dice!")
.add_option(CreateCommandOption::new(
CommandOptionType::String,
"formula",
"The dice formula, something like 2d20kh1+3",
).required(true))
.add_option(CreateCommandOption::new(
CommandOptionType::Integer,
"repeat",
"Repeat the rolled formula this many times. Useful if you're controlling too many units!",
))
.add_option(CreateCommandOption::new(
CommandOptionType::String,
"description",
"What is that roll for? Add some context!",
))
.add_option(CreateCommandOption::new(
CommandOptionType::Boolean,
"private",
"Keep the roll private and hidden, only for yourself.",
))
.add_option(CreateCommandOption::new(
CommandOptionType::String,
"seed",
"Roll with a fixed seed. This bot uses xoshiro256++.",
))
.add_context(InteractionContext::Guild)
.add_context(InteractionContext::BotDm)
.add_context(InteractionContext::PrivateChannel),
)
.await;
debug!("I created the following global slash command: {global_command:#?}");
info!("{} is connected!", data_about_bot.user.name);
}
_ => {}
}
}
}
pub async fn roll(ctx: &Context, command: &CommandInteraction) -> anyhow::Result<()> {
pub async fn inner(ctx: &Context, command: &CommandInteraction) -> anyhow::Result<()> {
let options = command.data.options();
let Some(ResolvedOption {
value: ResolvedValue::String(formula),
..
}) = options.iter().find(|option| option.name == "formula")
else {
bail!("Formula was not provided.")
};
let repeat = options
.iter()
.find(|option| option.name == "repeat")
.and_then(|option| {
if let ResolvedValue::Integer(repeat) = option.value {
Some(repeat)
} else {
None
}
})
.unwrap_or(1)
.clamp(1, MAX_ROLL_REPEATS as i64) as usize;
let private = options
.iter()
.find(|option| option.name == "private")
.and_then(|option| {
if let ResolvedValue::Boolean(private) = option.value {
Some(private)
} else {
None
}
})
.unwrap_or(false);
let description = options
.iter()
.find(|option| option.name == "description")
.and_then(|option| {
if let ResolvedValue::String(description) = option.value {
Some(description)
} else {
None
}
});
let fixed_seed = options
.iter()
.find(|option| option.name == "seed")
.and_then(|option| {
if let ResolvedValue::String(fixed_seed) = option.value {
Some(fixed_seed)
} else {
None
}
})
.map(|s| s.parse::<u64>().context("Seed could not be parsed. Make sure it is a 64 bit integer between 0 and 2^64-1."))
.transpose()?;
let expression = parsing::parse(formula).context("Dice formula could not be parsed.")?;
let seed = fixed_seed.unwrap_or_else(|| rand::rng().next_u64());
let mut rng = rand_xoshiro::Xoshiro256PlusPlus::seed_from_u64(seed);
let average = expression.average(&mut rng)?;
let ev = (average * 10.0).round() / 10.0;
let mut pre_paragraphs = Vec::new();
if let Some(description) = description {
pre_paragraphs.insert(0, format!(">>> {description}\n"));
}
let mut post_paragraphs = Vec::new();
if fixed_seed.is_some() {
post_paragraphs.push("***⚠️ This is not a fair roll. The result was generated based on a fixed seed and is thus fully reproducible.***".to_string());
}
post_paragraphs.push(format!("-# Expected value: {ev} | Seed: {seed}"));
let surrounding_par_count = pre_paragraphs.len() + post_paragraphs.len();
let roll_paragraphs = if repeat <= 40 - surrounding_par_count {
let discord_md = Arc::new(std::sync::RwLock::new(DiscordMd {
buffers: Vec::with_capacity(repeat),
dice_written: 0,
}));
for _ in 0..repeat {
let mut witness = DiscordMd::create_witness(discord_md.clone());
let result = expression.evaluate(&mut rng, &mut witness, i64::MAX)?;
witness.witness_total_result(result)?;
witness.end();
}
let discord_md = Arc::into_inner(discord_md).unwrap().into_inner()?;
discord_md.buffers
} else {
let mut par = String::with_capacity(8 * repeat);
for i in 0..repeat {
if i > 0 {
write!(par, ", ")?;
}
write!(
par,
"**{}**",
expression.evaluate(&mut rng, &mut std::io::sink(), i64::MAX)?
)?;
}
vec![par]
};
let paragraphs = {
pre_paragraphs.extend(roll_paragraphs);
pre_paragraphs.extend(post_paragraphs);
pre_paragraphs
};
if paragraphs.iter().map(|s| s.chars().count()).sum::<usize>() > 4000
|| paragraphs.len() > 40
{
bail!("Resulting message was too long, please roll fewer dice!");
};
let text_components = paragraphs
.into_iter()
.map(|text| CreateContainerComponent::TextDisplay(CreateTextDisplay::new(text)))
.collect::<Vec<_>>();
let response = CreateInteractionResponse::Message(
CreateInteractionResponseMessage::new()
.components(vec![CreateComponent::Container(CreateContainer::new(
text_components,
))])
// flags needs to be called before ephemeral for correct ordering
.flags(MessageFlags::IS_COMPONENTS_V2 | MessageFlags::SUPPRESS_NOTIFICATIONS)
.ephemeral(private),
);
debug!("Returning response: {response:#?}");
command.create_response(&ctx.http, response).await?;
Ok(())
}
match inner(ctx, command).await {
Ok(_) => {}
Err(err) => {
warn!("Error encountered: {err:?}");
command
.create_response(
&ctx.http,
CreateInteractionResponse::Message(
CreateInteractionResponseMessage::new()
.components(vec![CreateComponent::Container(CreateContainer::new(
vec![CreateContainerComponent::TextDisplay(
CreateTextDisplay::new(err.to_string()),
)],
))])
// flags needs to be called before ephemeral for correct ordering
.flags(
MessageFlags::IS_COMPONENTS_V2 | MessageFlags::SUPPRESS_NOTIFICATIONS,
)
.ephemeral(true),
),
)
.await?
}
};
Ok(())
}